Magic Item Creation, Variant Ruleset

Creating an Enchantable Item
An item needs to have the enchantable property for magical properties to be added to it. For example, A longsword without the enchantable property cannot have magical properties added to it. A longsword, worth at least 20 gp, however, can have magical properties (up to common) added to it.

An item can only gain the enchantable property during its creation and must be worth a minimum gold value as shown below: There are several requirements for an item to gain the enchantable property. First, it needs to meet the minimum gold value requirement for the rarity of the magical item. A ring worth 20 gp can hold a common rarity magical effect but not an uncommon rarity magical effect. A ring worth 500 gp can hold up to a rare rarity magical effect. For example, a longsword is able to gain the enchantable property if it is worth at least 20 gp. However, it can only hold up to a common rarity magical effect.

The second requirement is that the Essence Flow cantrip needs to be casted on the item every day (8 hours a day) during the item's construction. The creation of mundane items progresses at 5 gp per day, so it would take 4 days for a longsword (worth 20 gp) to be completed. For the longsword to be

When creating magic items, use the following table to determine the DC of the Intelligence check If the item is wonderous, the DC increases by 1

Consumable and Cost
Only items that have the enchantable property can hold enchantments. Some exceptions are spellscrolls,

Semi-Permanent
*the gold values are the value of Erathis Essence required

Permanent
*the gold values are the value of Erathis Essence required

Additional Artificers
Additional artificers, up to four people, can work on the same item per day. All artificer's must meet the requirements of the item being enchanted. They can work together to speed up the process or strengthen the enchantment: